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Simutrans 99.15
#1
Viel ist in den letzten drei Monaten passiert. Die KI ist noch weniger schlecht geworden und zeigt das auch, in dem sie Hauptquartiere baut. Um Pak64 sind viele Grafiken dazugekommen bzw. haben von pak.german und pakHajo profitiert.
Auch die Bedienung wurde hoffentlich verbessert. Dazu gehört die automatische Anordnung von Werkzeugleisten untereinander, der Auswahldialog für Paksets (wenn ohne Auswahl gestartet wird), das Abschicken von Gütern an einem überfüllten Bahnhof, wenn noch ein Zug da ist, der die Güter in andere Richtungen nimmt, die Kartenrotation (noch experimentell), sowie kleine Detailverbesserungen und Optimierungen.

(Leider geht download.simutrans.com für mich heute nicht. Daher sind die Sachen alle erst einmal auf Sourceforge

unverändert sind

Basis Pak64 Ergänzung
64pak Lebensmittelkette
64pak Müllverbrennung (neu)

Pak128 (ohne Überlandleitungsbrücken)
Unoffizielle Version 1.4.4.2

makeobj 47
Windows
Linux
BeOS


Release of 99.15

3-Nov-2007:
FIX: AI terraforming was free of charge
FIX: AI never changed convoi, when building does not succeeded
FIX: powerlines did not disconnect during deletion
CHANGE: road convois wait, if next tile is a crossing and they cannot pass
CHANGE: if the stop of a factory is overcrowded and there is no goods waiting for a destination while there are some for other destination of this factory, the overflowing amount is rerouted. This avoids situations where nothing was delivered to a waiting convoi because a station was overflow and thus this convoi blocked everything. Now it will be gradually loaded.
FIX: vehicle position was wrong after visit to depot => such convois will be vanish after reloading, sorry
CHANGE: sort order for convois and halt match as default; also last setting is saved
CHANGE: selection of map buttons is saved
FIX: hausbauer now handles building deletion => complete deletion of stops and factories, even non-continuoius and connected
FIX: pax_transported, pax_erzeugt was not saved
FIX (z9999): tree density setting form uint8 to uint16
FIX: empty schedule during loading for convois in depot => crash
FIX: signal and missing roads where overlooked when leaving depots
ADD: minimum factory distances more stongly enforced. Configurable via simuconf.tab (factory_spacing, default 6)
ADD: new message category for warnings (like name of new player or traffic jams)
ADD: AI now builds headquarters
FIX: correctly building ways from/in depots and stops
CHANGE: AI now announces headquarter construction with <<%s's\nheadquarter now\nat (%i,%i).>>
FIX: redistribution of goods on stations with three destinations was faulty
FIX: building taxiways again
FIX: lines again automatically connect and detach from a stop
FIX: depot closed, if there was only a single depot and the next/previous depot was searched
FIX: reaching destination while just leaving depot will skip destination
FIX: revenue will be only given for cars in station
FIX: slope entering by a curve would not give slope penalty
FIX: tram tracks on bridges were visible in underground mode
FIX: build station extension building again on flattened slopes
FIX (kierongreen): station layout patch supplied with some fixes
ADD (kierongreen): powerline bridges
FIX/CHANGE: window system was really a little broken
FIX: remove tall buildings without residuals
CHANGE: bus AI now tries to connect intown as well => less worse competition
FIX: deletion of powerline was free up to now ...
CHANGE: two less virtual functions in vehikel_t:Confusedync_step() (most often called routinen) => speedup
FIX: convois with waypoints at bends were still jumping for certain vehikel length (sigh ...)
CHANGE: GDI fullscreen mode correct and due to switching resolution ~50% faster redraws
CHANGE: dragging during raising and lowering land enabled
ADD: manufacturer name for each car shown in the convoi detail dialogue
FIX: start/end way building under cars and filled depots
CHANGE: preliminary map rotation (for these places behind a slope) with 'R'
FIX: clear all old entries in the message list upon starting a new game
FIX: text labels again on any height (did affect towns below bridges)
FIX: frame delay time does now slower increase/decrease => smoother response
CHANGE: all toolbars open directly below each others
FIX: crash when zooming out images with negative y-offsets
FIX: rotate map, when building a tree with nonratable factories
FIX: ground calculation fixed again
FIX: smoke offsets
FIX: more responsive interface by changing frame time calculation again for extreme cases
ADD: frame around active window if requested (window_frame_active in simuconf.tab)
FIX: toolbars now also change with underground mode
ADD: new message for AI going bankrupt (Company bankrupt)
FIX: no route message shown again
FIX: roadsign rotation corrected
FIX: snowline height fixed (automatically set be the end of the highest climate)
CHANGE: if no pak defined in config or commandline then a) if only a single pak exists load this or b) display a dialog for choosing one
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#2
Du beschreibst hier ein Simutrans 128er pak das es noch gar nicht gibt

Pak 1.4.2.2 ist des neueste (inoffizielle)

Du nennst es aber 1.4.4.2
Hab ich da was verpasst? ;-)
99% der Fehler eines PCs sitzen vor ihm ;-)
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#3
Nein, hast Du nicht. Ist nur ein Tippfehler in der Linkbeschriftung.

Im Dateinamen steht die richtige Versions-Angabe.
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